This class will survey the tools and techniques used by high-end animation houses to create special effects for broadcast, animation and films. The abstract concepts of digital FX production will be clarified with step-by-step tutorials covering the processes of advanced animation. Kinetic motion, dynamic particle effects, rotoscoping and motion matching are taught to enable students to apply these effects to their work.
This class is designed to teach students the industry-standard applications for creating motion graphics, title and optical effects for broadcast and animation. Using state-of-the-art software, students will combine their graphic arts and design skills to develop conceptual and practical approaches to projects specific to time-based screen presentations. This introductory course will stretch the student's knowledge to develop both the conceptual and practical approaches to visual problem-solving specific to screen time-based presentations. Assignments will be given for a range of applied design and production including broadcast design, station IDs, Intros and openers, titles and credits, bumpers and trailers.