Computer graphics is an artist's medium that has emerged as a powerful imaging tool. Today, computer graphics is a much sought-after field of study due to its expansive use in a variety of visualization applications throughout the world. Without the foundations in the principles of design, studio practice, and a portfolio of critiqued work, the application rarely produces professional results.
Our goal is to help students understand the relationship of design and technology. This allows the student to develop the ability to create and compose content that communicates ideas in an effective manner for both general and specific markets. Successful presentations will educate, inform, motivate, entertain, persuade, challenge, and inspire audiences while transcending the medium of delivery.
The computer graphics major will take courses in areas including 2D and 3D animation, character development, digital sculpture, game design, 3D modeling, motion capture, motion graphics, stop motion, and storyboarding.
Curriculum Requirements for the B.F.A. in Computer Graphics (NYIT Catalog)